Skills Required: Fencing and Anatomy
Chance to apply: % = Anatomy/4, thus %25 at Grandmaster Anatomy
Weapon Types: Spear, Short Spear and Pitchfork
Activation: This skill is activiated automatically if you have the correct skills and weapon equiped.
Effect on target: Target is paralyzed unable to move or cast spells. Potions, bandages and wands are still functional.
Paralysis is unbreakable in any way for a 4 second duration. Once paralyzed, target cannot be paralyzed again for the duration of the effect.
Note: Event with zero anatomy there is a small chance to deliver a paralyzing blow as your stats give you a small boost to anatomy and thus a chance to paralyze a target.